![]() ![]() The Galaxy S7 edge has the same maximum screen brightness as the S7 when you push manually the brightness slider all the way to the right. It surely is promising, buy we can't wait to see GearVR Generation 2.0 whenever it comes out. Optical focusing issues seem to be another issue with some users at this stage to the point where they are not able to focus the image. To be fair, however, individual pixels were visible in spite of the Quad HD resolution and the high 534ppi. Right now, there are plenty of photos, videos, and movies available for you to explore, and quite a few games. Using the Galaxy S7 edge with a Gear VR is quite an impressive experience especially at first, and will get better with more and relevant content. Samsung's push toward VR certainly needs every pixel available so Quad HD is perhaps the meaningful, if not the minimum, screen resolution for a pleasant experience with the Oculus-powered Gear VR headset. The Quad HD (1,440 x 2,560) resolution may have looked like an overkill on the Galaxy S6 series, but it's a mandatory feature for the S7 lineup. The bezels are about 2mm thinner than we left them on the S6 edge, which is nice. The curve on the side is fairly minor, and the left and right edges of the screen remain mostly usable. In fact, just put it next to the iPhone 6s Plus, which also has a 5.5" screen diagonal and you'll see the amazing difference in footprint for yourself. The Super AMOLED screen is now bigger at 5.5", but the dual-edge design and minimal bezel keep the illusion of a much more compact handset.
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